Tuesday, 9 December 2008
Rendering.
Today the group started rendering. firstly we had to set up each shot with a separate file. Then we sorted out the layers between foreground mid ground and background, with a separate occlusion layer for each. We then, with the help of the magical Dan Shuffly B, sent it to the render farm. Here is where we started getting problems. Shot two rendered until 99% but then failed, however it missed out every other shot making it look really jumpy. Then shot one was 'killed', that's literally what it said. Then nothing happened with shot three. We waited for hours. Eventually we sent the files to the render farm again and have left it overnight. Hopefully all is well in the morning.
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