Friday, 5 December 2008

Here it is, my animations

Well animating this was surprisingly easy, Maya said no to me when I tried to upload the sky dome coloured environment file, so I had to open one of my earlier files and rotate the propellors to where they are now currently facing. I had the farmes spaced out so that it would rotate slowly, which I'm proud of. Let me know what you think guys.

The same principle is with the doors, I also tried to provide a little alteration in movement with them. One more thing about this, there was a issue with rotating the doors. When I rotated it first time the door moved as though it wasn't on any hinges, I realised that this is because the pivot of the rotate tool was placed in the middle, so I moved the pivot point (by pressing insert on the keyboard) and moving it to the middle but where the hinges would be placed. This worked successfully, thank God.

2 comments:

L.Taylor said...

Brilliant work man. The windmill is perfect. If there is one thing I would change is that maybe the doors are a bit quick. But that's me just picking holes!

N Pinnock said...

Thanks man, if everyone feels that way about the doors then I'll change the speed. I thought it looked ok. Man that zelda tune was in my head again.