Saturday, 13 December 2008

Discotech?!

The final render featured some weird flickering surfaces, possibly due to lighting or the camera clip plane. Still not sure what the main cause of the problem is, and hope to find out in the near future. Just a shame it was included in the final. On a positive note, learn by mistakes and avoid in the future.

1 comment:

Stewart Bull said...

It might be the texture Sam. Spence and I had the same problem in our lipsync project last year. I cant say for definite but the textures might be the problem. maybe the mapping or what I dont know