Monday, 3 November 2008

A search for the edge...




Hey guys here I have uploaded two pictures from my recent maya model of a mountain. It's been going OK (for once), and the front and side view sketches that I did really helped, I recommend that anyone who is having trouble should do it. I made the mountain from two cubes, which I messed around with using the 'insert edge loop tool' function. I have uploaded the unsmoothed model and the smoothed one. After, smoothing the model I ended up not liking how the mountain looks, it seems to my to look really bland and boring. I actually favour the unsmoothed model as I think it had far more character to it. It sort of reminds me of the look of the new Banjo-Kazooie game coming out for the X-box 360, which has a very cube like design. I want to here what everyone else in the group thinks but, personally I much prefer the blockier style. It reminds me of comic book artist Mike Mignola.

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